Archive for the ‘Writing/Editing’ Category

This speaker is really good and better than what I thought it might be (though I have Mpow BT Headphones, and they’re my absolute favourite, so I already had high hopes!).

The sound is clear, volume good — Bass is clear and solid but the EQ is more “Balanced” than “bass heavy”, Vocals were nicely clear and sharp (listening to Goth Rock & Rock-styled “pop” music that rely on good bass & powerful vocals, and it didn’t let the songs down — perfectly good for a shower situation!).

I really enjoyed listening to it, and it was clear to hear in the shower under the spray.

It’s easy to hold (coming from someone who finds holding things difficult) and the back has a soft rubber that makes it non-slippery for the Shower. The buttons on the back are easy to press too, and have solid clicks that let you know you’ve pressed them correctly. 

 It was perfectly fine with the water spray on it. The suction cup that came with it, held its own OK, but when it was under the water spray quite constantly, it did end up falling. And the speaker was none the worse for it, either. I ended up hanging it by the rope under the shower head after that, and the rope is robust and thick and sturdy.

Bluetooth is easy to pair (Looking for “Soundhot Q2” & selecting it, paired with my phone without issue). The in-built TF option (as in Micro SD card, like in your phone) is also a good one, making it even easier to listen to music. 

You can also take hands-free phone calls on this. When I tried this, the tone was clear on both sides, the connection good and stable. It’s answered by an easy click on the Play/Pause/Call button on the back. Just as simple as that.

It seems quite easy to ensure you don’t miss a call whilst you’re in the shower with this. It’s a great idea, because you also can’t miss a call because “you didn’t hear it with the radio on” whilst you were in there, too.

I’m definitely happy with this. It’s proved itself well as a showering companion, and I’ll think nothing of using it as a general BT speaker, either. Mpow in general are definitely a favourite with me in general (and I’ve been through oh-so-many different companies in these things, headphones, speakers, etc!). This didn’t let me down either. Phew!


Mass Effect Andromeda 04.12.2017 -

With Mass Effect: Andromeda, it’s a tricky thing to handle when pushing 4K specs on a mid-level graphics card. It’s not a baby, but it’s not racehorse either.

It’s getting to be an older rig now, with the high-end Devil’s Canyon Intel i7-4790K processor, 2x 8GB of RAM, Asus Z97-A board, and now a NVIDIA GTX 1060 6GB OC card (Asus Strix).

I’m dealing with the following specs:

Mass Effect Andromeda
~ PC ~ i7-4790K ~ 16GB RAM ~ GTX 1060 6GB OC ~ 4K graphics resolution~ Recorded at 3840 x 2160 ~ 4K Playback ~

I’ve found this is the best compromise – a middle ground between actually running 4K at a half-decent frame rate, whilst also looking pretty good.


Mass Effect Andromeda 05.15.2017 -


This is only a small part, but it’s the key balancing combination, I’ve found. The rest of the specs are generally Ultra, except for a couple of Highs.





… Come Back, Mako – All Is Forgiven!


Project Overlord




Oh, Bioware – there are no words…

I had forgotten just how awful this was. Not the thing in and of itself – but that damned M44-Hammerhead. The flying Mako. Making the Mako look like it’s the best thing ever.  The controls are not terrible… Oh, no. That would be far too generous to call it that.

The hovercraft-tank hybrid thing is an absolute nightmare to control – I would have the Mako any day. This thing appears in two Mass Effect 2 DLCs – Firewalker and Overlord. Whoever designed it should never admit Hammerheadit for fear of being hit by thrown Xbox controllers – as people rage-chuck them about the world from attempting to play this game.

It was actually slightly (about 0.1%) easier to use with an Xbox 360 controller. Having built myself my shiny self-build rig, I got the PC edition of the Mass Effect Trilogy. Then – oh, so stupidly – spent even more money (although not that much, at least) on adding the Overlord DLC. I like the second half of it – and I like saving the character of David. But in the beginning it’s the biggest nightmare of all time in gameplay.

It’s one thing to make it hard. It’s entirely another to make it notoriously frustrating and impossible simply because the control-handing is impossible.

Now I’m trying to play it with Keyboard & Mouse and it’s turning out to be excessively difficult to manage simply because the handling is one of the most ridiculous things I’ve ever tried to handle in a game.





  • The key command for “Exit Hammerhead” is not necessarily (F) – it is, in fact, programmed to use whatever was key binding was programmed in Mass Effect to return to the Normandy from the Mako, after exploring a planet.
  • The “Exit Hammerhead” command is the *same*  as the “Leave World” key command in Mass Effect [1]  > 


Bindings=( Name="Vehicle_Quit", Command="LeaveWorld" )




My game is downloaded from EA Origins: The Bindings and other configurations are found in the Coalesced file.

The File is found in:

E:\Games\Mass Effect 2\BioGame\Config\PC\Cooked

~ (on Steam this file-path would be different) ~ 


* NOTE TO SELF [2]: *

When “Mining” for resources (the yellow circles, see pic), an important point is to hold down Ctrl whilst “Mining [Right Mouse] (mine is set to RM).

This is mainly for obtaining the Data Hound Achievement in it, as an extra mini-mission. Being able to “Mine” effectively is fairly important – and there’s also a couple of rather tight spots you can mine general mineral  resources from, too.

This stops the Hammerhead from flying off in whatever direction it pleases…




This could have gone a lot better… it’s almost like it’s trying (a little too hard…) to emulate its own themes Trying something new that goes horribly wrong; Pushing tech too far and failing miserably; Thinking it’s a good idea (in theory)… till you actually do it and it fails spectacularly; Emitting outrage from everyone when they’ve found out what you’ve done…

It’s quite a shame that the first half is right out of Satan’s Gaming Handbook – the rest of it is quite entertaining and very interesting… and dark. And creepy. And slightly terrifying at times. It’s not so hard to imagine such things actually happening. It’s not out of the realm of possibilities… unless, of course, it’s happened already… Nothing new under the sun and all that… Scary.

Just like their Hammerhead. Only that’s much, much scarier…



Well… After scratching my head for some time as to why so suddenly in a new game of Skyrim on PC, I was suddenly being attacked by dragons… many dragons… when all  I’ve done is just left Helgen at the beginning and I’m a measly level 1, and the only dragon I should have met until I reached the Jarl in Whiterun was Alduin at the execution.

For the first time – and I have played this game a lot, particularly the Xbox 360 edition – I’m being attacked by a very irate dragon whilst following the Stormcloak out of the cave and into Riverwood to see his sister. Then I try to escape… Make it all the way to Whiterun… Where there are three – three! – of the bastards (legendary bastards – they even have names!) are not only trying to kill me, but they’re also chasing me as I sprint away back to Riverwood. What the hell did I do to them… I’m not even Dragonborn yet?

Apparently, this would seem to be the result of a mod that was downloaded for the game – I don’t know why it’s on there; I think it was thrown in with the basic Steam download of it (it came with extra mod packets to make it look even more amazing than it already did). I bought the whole package, with the DLCs and everything it had in the Christmas/New Year Steam sale, and it was thrown in with all that somehwere.

Skyrim_Launch_WindowAfter searching for answers, I found suggestions of mod glitches – so I went looking for one. As suggested by some very clever-clogs on one forum, I disengaged the mods (under Data Files in the launch screen) five at a time and relaunched the game afterwards. I repeated this until the dragon circling grumpily over Riverwood (he must have been getting dizzy by now too…) finally vanished.

Then one at a time, I introduced the missing mods back into the game. The culprit that returned the dragon was Skyrim_DragonAttack_Culpritcalled narak.esp – and no, I have no idea what it was, where it came from, or why it’s there. I can’t find a trace of it mentioned via Google either, nor in Steam Community… Unless I’m somehow looking wrong. What I do know is that it made very confused and sent dragons to circle villages and kill me.

So… annoying, it was. This took all night to figure out what it was, then about an hour to go back and forth through it all to find out which one of them, if any, was causing it.

And now that’s finally over with, maybe I can go and work out once and for all how to be rid of the infamous floating “Level Up” glitch for high resolutions. Oh the fun of PC gaming…


Elder Scrolls V  Skyrim 03.08.2016 -

The annoying, evil Riverwood dragon


Elder Scrolls V  Skyrim 03.08.2016 -

Now the dragon is gone, I can focus on that annoying “Level Up” text sitting there on the screen…



I’m coming in late to the world of Watch Dogs. I wasn’t sure what I was getting into  – reviews have been mixed and it seems like game-Marmite. Now I can see why…

First impressions? This is a very confused game and I am now even less surprised at the initial backlash than I was before. It’s trying too hard to be everything. I thought it was a hacking game. I hoped it was a hacking game. I’m a geek. But this geek is vastly disappointed. It was so promising at that E3 when it toted its bells and whistles about hacking Chicago and causing chaos or being its baseball-cap-toting version of Batman, all ready to swoop to the rescue.

But… no. It didn’t just leave it there and specialise. Instead, it just spreads itself a little bit too thin, trying to be everything to everyone and quite quickly getting nowhere. It’s a real shame.


Dave Ja Vous

They took too long. By the time the game came out, it had all been done before and better. And not even just in games – real life had superseded it, and both tech and hacking had moved on to bigger and better things. If you’re quite a big a gamer, you’ve played this game before in other skins (sans hacking), and in comparison to what we were lead to believe, the hacking immediately takes a backseat ride to everything else that’s “popular” in gaming styles, much to my great disappointment.

Straight away, you’re thrown into a stealth-action sequence. One that involves a tiny bit of hacking. Sort of. Then there’s also driving (which is not easy to do) and being asked to “evade the cops”… and doesn’t say how. As in where the boundaries are. Well, it kind of does, but it’s not obvious and you’re busy fleeing, so it’s hard to take stock. The driving was so impossible I gave up in the end and ran… then I managed to get away. Grand Theft Auto this is not. And it’s definitely not Forza, either.

By the time I get to the “hideout” (or “hovel of an apartment/server room”), have slept, then gone out to blue triangles to bust some side-mission “crime”, it’s screaming of Sleeping Dogs.  You can also scramble up and over things and run about in stealth… a la Assassin’s Creed… and when you’re driving you can listen to some god-awful music choices (Alice Cooper and Smashing Pumpkins notwithstanding) in your car whilst cruising about… and there’s a lot of driving. I wanted to hack, not drive. It’s Chicago and I can hack ATMs, bank accounts and computer systems – how is it I can’t just order a cab online and pay for it with someone else’s credit card account? Even your most mediocre criminalist or fraudster can do that, so how a master hacker has managed to overlook this is head-scratching. He doesn’t even have a cab app – just the one to get his car thieving friend to drop him a new ride to drive.

He looks so menacing... yet he's just so boring

He looks so menacing… Yet he’s just so boring!

Of course, the realism is that this game was being made in an age when these apps were just starting out and Über wasn’t around yet. This is the problem with basing things in future-tech… by the time you get it out, it’s old-tech and your ideas are already outdated. It doesn’t help when you push it back another 12 months, either.

Underneath all this gameplay there’s a thin thread of story clinging all of it together – but unfortunately it’s a little too thin. It barely asks you to even care. It should bring tears, given the subject matter, but I imagine that most of it just brings eye-roles. Aidan shows so much promise in being the dark, brooding, guilt-ridden, strong, avenging angel… but it’s not really executed at all. He’s pretty tedious, and I frankly would prefer to give him a coupon for a free trial of therapy rather than my time to play through his story. A story that’s clearly been created solely for shoe-horning (clumsily) into the game, to give it some focus and purpose. This is not a game that’s been created to tell the story, which is what I was hoping for. I like games where I’m asked to care. To invest. To save the world, or a person, or… whatever (is there anything else?). But given Aidan doesn’t seem to really care… it’s hard for me to. He’s just an angry person taking his guilt out on everyone around him… that’s something I’d rather walk away from, both in games and life. It’s just not healthy.


Old Dog, Old Tricks:

This could have been an amazing game. A game-changer, like it was promised it would be. It was a novel idea at the time it was announced… but now, it just seems old. That they’re playing catch-up. It promised to be futuristic when it was announced, but unfortunately that idea was positively historic by the time it hit the shelves. Hacking things with cell phones? There’s probably a five-year-old that’s done all that with his Mommy’s old iPhone 5 already.

Feels like this is all there is to it...

Feels like this is all there is to it…

Watch Dogs is simply an open-city driving/action/crime game. It’s also fairly simplistic, formulaic, and… unfortunately… boring. Disappointing. It’s got a bit of hacking, but it’s rubbish hacking – he’s supposed to be the best, but in your hands he’s reduced to watching CCTV, fiddling the traffic lights and stealing from ATMs… not exactly what I was hoping for, playing as a world-class hacker. Even I could probably do all that, if I cared to try hard enough to do it. Hacking a military plane coming for the city and divert it from killing thousands of innocent people… that’s the hacking story I want to take part in. Not watching CCTV on my iPhone, then stealing someone else’s money while they’re too busy yelling at other people about the crash I caused by fiddling the traffic lights.

From the beginning, it seemed to focus on the action. There was minor stealth hacking at the beginning, but then straight into an all-out car chase. From there it’s just searching for people and things to hack, and the odd crime to intervene in. There’s some gun-work, and you can have a shoot-out with the cops if you care to. Somewhere in between, there’s a trace of a storyline where it becomes immediately clear Aidan is someone with his anger and guilt turned inwards and only carnage was and destruction was going to placate it. Family was ignored, and he was deliberately a lone wolf. Not so much broody, strong, and endearing, as deeply sulky, guilt-ridden, and in desperate need of some psychotherapy and a meditation retreat.

This game could have been brilliant if it had been released in the manner they showed at E3 and at that time… But it’s not “groundbreaking” as was promised, and in fact it’s no longer even innovative. Instead, my feeling is that it’s more like Sleeping Dogs, The Hacking Edition. Count the things it has in common… then of course just link that all back to GTA, because that’s where they all began.

I’ve got Sleeping Dogs. I’ve played Sleeping Dogs. I don’t really want to play what is virtually the same game again, just it’s because it’s got a slightly different name.

It was a bad idea to push it back to make sure it was ready for all the platforms ever – it released on every console available, and they spent too long making it viable for them all. By the time we saw it, it was old. Now, it’s even more so, and therefore feels almost archaic, because we know quite well a half-decent twelve-year-old hacker could hack more things than some traffic lights, bollards and the ATM machines. Whilst Aidan is busy playing with CCTV of Chicago, said twelve-year-old is probably busy hacking into the Pentagon and aiming satellites so he can finally watch that TV series that’s only being shown in another county beamed straight to his own dish…


You Can Believe What You Read In The Media…

I came into this game full of hope it was more than what I had seen in the gaming media… but it turns out that really is what it’s like. It’s mundane, disorientated, confused, directionless, and the main character is as dull as dishwater. It’s a well-built game, executed well if you focus on the graphics and gameplay quality (there are no glitches, the engine flows well, everything works and it looks nice). But without really putting the character and story front and centre in the game, strong and well-rounded, there really is no need whatsoever to get on with doing anything else in the game – unless you actually like driving around and stopping minor crimes. Or causing chaos and indulging in dangerous police chases (but then you’ve already got GTA for that). Then you’re all good to go.

Instead of something groundbreaking, what Ubisoft ended up offering was an “OK” game with nice graphics and easy handling (I’m ignoring the driving… it’s for the best to completely ignore the driving…) – and that’s probably fine if you haven’t played GTA or any riff on that “open-city driving/crime” genre. If you have, then you’ve basically just seen it all before, and it feels done.

The fact that everything  in it felt like it’s been lifted almost wholesale out of Sleeping Dogs crashed any deal in it for me. Sleeping Dogs had a good story, interesting plot twists, and sometimes quite shocking scened – and that really helped me want to see how it plays out. The main character was interesting, dynamic and was invested in what he was doing. In this one, the character barely has any character and seems only intent on taking out his guilt and anger on people. Occasionally, he might stop a crime… if he can be bothered to tear himself away from being very angry and hacking the traffic lights.

Perhaps I have misunderstood the game, but so far nothing stands out about it. Apart from the fact it’s a GTA/Sleeping Dogs clone with some hacking in it. They spread the game too thin, in gameplay, game style(s), and in the platform releases. Trying to please everyone will always please nobody. Somebody please tell game-makers this obvious fact, because they just don’t seem to get it…

I think maybe I’ll just go and play Sleeping Dogs instead…


Apparently Fedora seems to be the more complicated option of Linux to choose from than the others, if you’re a newbie to the system. Well done me…! This is just mainly down to the fact they like to do things a little differently, so you can’t just follow the same commands or options as some of the other Linux distros out there (that aren’t based on GNOME 3, at least).

On the other hand, it’s an interesting learning curve. I’m currently learning slowly, but at least I am learning something. I’m also learning the art of patience, given my seriously underpowered netbook is probably running at its full capacity with this system. But regardless of how different it is, I like it. It’s complicated, which is interesting. Everything is fairly manual on it if you want something more than a net-surfer out of your chosen machine, so you have to find out everything you need to do to get things up and running. Now that but isn’t what’s different about Fedora. It’s the fact the way you get things done is very different.


The Way of the Fedora

Currently I am trying to run Yum updates on Fedora [21] – apparently yum (Yellowdog Updater Modifier) “allows automatic updates, package and dependency management, on RPM-based distributions“… In other words, the Fedora OS needs it to manage software in the background, and was specially made by Fedora creators Red Hat for this job… Although apparently something else called DNF will be replacing it in Fedora 22.

Yum runs the basics on the system that you can usually rely on other operating systems to manage on its own without having to download the tool for it:

yum can:

  • install packages
  • delete packages
  • update existing installed packages
  • list available packages
  • list installed packages



My little netbook has been chugging away at updating and installing everything from the Yum package for a long time, still isn’t quite halfway through yet. It’ll get there eventually, though… I hope. The idea was to get LAMP onto the machine, which first apparently requires Yum installations/updates. After, it can install LAMP software: Apache, MySQL and PHP. With this, I can then install WordPress in it.

It might seem long-winded just to work on WordPress, but that’s obviously not the point here. The point is to learn how this all works. Though, when I go and do it on the Raspberry Pi, the entire system to manage the same thing will be completely different, thanks to Fedora and Respbian operating systems being completely different forms of Linux. Hence the interest in it. Doing it two different ways makes you learn far more.

… Unless it crashes your computer. Which it looks like this has. Poor little mite… It’s barely got baby-PC specs; it’s unsurprising this may have overburdened it a little…

… Nope. Though it seems to have finally come to the end of unpacking its 1135-strong file kit at least. Followed by verifying  every single one of them. Then it finished. Hoorah!

Next phase: Installing more things. That aren’t responding properly. So… apparently the next phase is actually Troubleshooting.

This might take a while.

Apparently it’s not able to install MySQL now. It doesn’t seem to understand what I’m asking it to do… after some research it seems that Fedora 21 is a version that works a little differently to the others and the usual commands won’t necessarily work. That’s the one problem with computers – you can’t have a nice heart-to-heart with it, or sit it down for a cup of tea and have a nice chat to understand what the problem is, or yell until it gives up and does what it’s supposed to do. It’s a computer, designed to understand one thing, and unless you get that thing right it just looks blankly back at you. Fun.

And that is what’s happening now.

So I’m now going to find out what the Fedora equivalent to a cup of tea and a biscuit to figure out what’s the matter with it. The kettle to boil is Google. Hopefully it will make me a nice brew and find me some Digestives…


Plans of Mice & Men, etc…

I originally dumped Fedora onto the netbook mainly because Windows 7 Starter was awful on it, and I had a couple of Linux operating systems pre-loaded onto a free DVD from a magazine to make good use of. I also wanted something simple that ran okay on its ridiculously-low specs to lend it to an older teenager for some net-basics – Facebook, email, YouTube, surfing, online banking, etc. Basic stuff. I wasn’t really looking for a new project other than rebooting a dying netbook.

But then I realised that Fedora was actually a pretty cool toy that I could play with. I could get some practice and insight into slightly more complicated things with Linux, and I’ve taken this chance to just play around with it to see what this distro can do and how. It’s been especially useful because Fedora is such a different system to other Linux distros.

It’s already been challenging – after being used to the horrors of Windows and the ease of OS X, Linux of any kind is a shock – and Fedora doesn’t do much of anything for you, preferring to remain simple, expecting you to put anything in there that you want to have installed and not particularly interested in holding your hand. They seem to want you to make it all your own space, and for this Fedora, and all Linux distros are a fabulous idea.

Now I’m wondering exactly how much the teenager will be using it…! *insert tongue-out emoji here in your head*


Creating websites are a headache. Especially when you’re not quite sure what you want to do with them. It’s a bit harder when you’re not sure what you want to say, even though you kind of do – but not sure how to get it across. That is a strange concept for someone who is generally a writer – I don’t usually have trouble finding the right words for things. But I have no idea how I should be designing a possible website for a Copy Editing hobby-come-part-time business.

My father raises money for Ty Gobaith – Hope House, in North Wales, through Eirianlys VRFM. He’s asked me to help raise more money through writing and singing music with him, and also to see if offering my copy editing services via his store might help raise more money too. The idea would be that the editing services are offered at a reduced rate, for simple editing tasks – essays, blogs, articles, eBooks… any kind of writing really. It’s a service that is often overlooked and can be ridiculously expensive. I already work for Sea to Sky online magazine and do a lot of work for them, on screen and directly on the website. It wouldn’t be much bother to do a few extra ones, with a percentage of money going to Hope House.

It would be particularly good to help young people, or students – especially those who have some difficulty with writing essays.

I started out with my younger sister. She had dyslexia and had trouble at school, but despite that she went on to study in uni in London. She passed her BA – but not without help. Her lecturers wouldn’t look past her difficulties with writing, and marked her down constantly. In the end she turned to me for help, and I edited her essays – especially the important ones – so they all made sense, were grammatically correct, and read well. With that little bit of help, she graduated with a 2:1. I was disappointed the lecturers simply took the material offered at face-value and gave credit heavily influenced by writing style rather than content. The same happened with my friend, studying Philosophy. She had great ideas, but couldn’t write them down coherently enough to be followed, and kept getting low grades for her papers. The first one I edited, it came back with an A-minus grade on it, instead of the usual C-minus. Nothing had changed except the way the papers were presented. I didn’t write or re-write them – I have no idea about the first thing of Philosophy (I studied Performing Arts, English & Psychology). I simply ensured there was grammatical coherence, structure, and that what was there read well. The content was there… The structure was not. Therefore, when the content was presented with the structure in place, both of them received the grades they deserved.

knowing your shit - mousemat

Not everyone has the same ability to write what is in their minds down eloquently – or even especially coherently. Even when we think we have made excellent points in eloquent ways, to another person reading it, what we think makes perfect sense does not. Misplaced commas, extra-long paragraphs without commas, using the wrong words with the wrong meanings, misspelling certain words with more than one spelling option… There are a lot of reasons that what we think makes perfect sense to us, does not to others. Our brains fill in gaps, make leaps of assumptions, and see things that aren’t there when it comes to reading back what we have written. We intended to write one thing, and despite the fact it is incorrect, we see it there and see it as correct anyhow, because we now assume it to be there. To someone else, who has no preconceptions of what you are writing about, the mistakes are glaringly obvious.

This is why even the best writers require editors to check their work – it’s too easy to overlook things we assume are correct, because we expect to see certain words, phrases, spellings, etc in our own writing. Another person editing that work will not, and they will be able to plug the holes, fill the gaps, and weed out the garden of words you have created, to allow what is there to bloom beautifully and speak for itself.

This is what I enjoy giving to others. It also helps that it’s loads of fun to do too!

grammar police

Judge The Grammar...

Ms TechNow_ScribbleBug has been busy… I’ve been buzzing around running through the latest entries for editing for new website Sea To Sky Lifestyle (just check it out – have a look, I assure you it’s quite good!). Is it irony it’s all about the things I personally hate the most…?

I can’t really stand things that are active and bouncy – or more specifically, I loathe being actively involved in such things. I am happy with gentle yoga once in a blue moon and walking my dog 2 or 3 hours a day. Sea To Sky is all about skiing, snowboarding, high-adventure activity… Well, ’tis a good thing I have a very vivid imagination – and that the only thing I need to know is how to [screen-] edit the articles that are being written! Although, in all fairness, Uncle Google does the rest when I don’t know something – research has come a long way since you required every volume of Encyclopaedia Britannica to get by! However, to read all about these places and adventurous pastimes from the safety of my own iPad is actually really interesting – just because I don’t like actually doing these things doesn’t mean I do not like to read about other people indulging in the insane! (Seriously, go and read some of the things these crazy adventure-sport people do… It’s so insane it’s inspiring!)

Admittedly, one of the best things about editing other writers’ work (apart from making sure you’re “writing” wrongs… No, really, I couldn’t help myself with that one!) is that you don’t have to go and do these things and write all about them – you get to read all about it in the comfort of your own laptop/iPad, and all whilst (ideally!) getting paid. Other people are doing all the hard work and you can just sit back and enjoy the writing, whilst obviously making sure all the commas, apostrophes and paragraphs line up to make sense. With good (and experienced) writers, there is often little to do but reign in a few basic and overlooked typos, so you really do end up being able to enjoy the article/story. Of course, this can lead to complacency, so I do end up reading the same thing at least three times to make sure I haven’t missed anything… Oh the joy of being dedicatedly anal!

One thing I’m still getting used to (despite being a professional in IT) is writing up and editing writing in XHTML code. Well, it’s hardly complex code, but it’s a tad annoying to remember what all the right coding is to format writing in websites correctly. Yes, there are thankfully plenty of handy icons that help you out, but you still have to remember what you’re looking out for when editing on the site itself. I am starting to accustom to it and am starting to prefer it to more traditional word-processor interface (known as Visual in Word Press), as you can see the literal layout of the article that’s going up on the site. Since I also check the the formatting and layout once it’s up on the website, it’s obviously useful to know where to look if something is not right, and know how to rectify it if necessary. Usually this is down to the web designer – but it’s helpful if I can tell him clearly what the problem is, so he can just go ahead and do it, without having to waste time working out the how of fixing it.

So, since I’ve been putting so much effort into it all, how about looking at just what international travel writer – and globe-trotting Welsh girl – Cat Hughes (@nomnomtravel) has been up to,who she’s met and what’s going on in the world of crazy adventure sports? Sea To Sky is a new website magazine aimed at the girls out there who don’t like painting their nails and taking it easy whilst reading Marie Claire – it’s for the ones who like hurtling at breakneck speed down mountains, throwing themselves out of airplanes, scrambling up Kilimanjaro, hiking through the Amazon, and other insanely daring things that adventure sports people like. Quite possibly whilst having painted nails and perfectly-coiffed hair – they are female after all! It’s new and interesting, featuring some incredible inspiring stories and women who have done the amazing, the brave, and downright loco!

As they say – Sea to sky, be exhilarated!